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[Paper Review] Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision

Posted on 2023-02-06 | In Paper Review

[Paper Review] Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision

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[Paper Review] Mobile, Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors Paper Review

Posted on 2023-01-10 | In Paper Review

[Paper Review] Mobile. Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors

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[Unreal Engine] Meteral

Posted on 2022-11-30 | In Unreal Engine

Material Expressions관련 Unreal Engine Documentation을 참고하여 작성되었습니다. Unreal Engine의 Material을 생성하고 사용하는 Material Expressions을 서술합니다.

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[Unreal Engine] Niagara VFX System

Posted on 2022-11-16 | In Unreal Engine

Niagara VFX System관련 Unreal Engine Documentation을 참고하여 작성되었습니다. Unreal Engine의 Niagara VFX System을 사용하여 Particle 효과를 실시간으로 생성하는 방법을 서술합니다. 본 내용은 UE4와 UE5의 Niagara Documentation을 혼합하여 작성되었습니다.

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[Unreal Engine] Distance Field

Posted on 2022-11-15 | In Unreal Engine

Mesh Distance Fields관련 Unreal Engine Documentation을 참고하여 작성되었습니다. Unreal Engine를 개발할 때 사용할 수 있는 Distance Field의 사용에 대한 개요를 서술합니다.

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[Unreal Engine 5] Meta Human

Posted on 2022-11-10 | In Unreal Engine 5

[Unreal Engine 5] 메타휴먼 사용법

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[Paper Review] NeRF Paper Review

Posted on 2022-11-03 | In Paper Review

[Paper Review] NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis

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[Paper Review] NeRF Code Review

Posted on 2022-11-02 | In Paper Review

[Paper Review] NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis

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Choi Eun Yeong

Choi Eun Yeong

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